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Tag: javascript

Javascript select nested class element

I’m working on changing some elements the slider on my website my slider code looks like this: I would like to change price when the currency changes. To do that I would like to use javascript with getElementsByClassName and then innerHTML. However my javascript doesn’t work as wanted. Here it is …

How to encode a URL in an AngularJS controller

I’m having a bit of a problem trying to submit URLs that I’m building dynamically in my AngularJS controller code, and then encoding using encodeURIComponent() Here’s a URL example built out dynamically (prior to encoding, and will not submit via Fiddler): Same URL, manually encoded with %20…

Javascript – deepEqual Comparison

Question (From Eloquent Javascript 2nd Edition, Chapter 4, Exercise 4): Write a function, deepEqual, that takes two values and returns true only if they are the same value or are objects with the same properties whose values are also equal when compared with a recursive call to deepEqual. Test Cases: My code:…

Angular JS Handle controller Events

I have an application having a lot of things to save in cascade, imaging a normal master – detail view. In this view I have a “Save All” Button that save each row in an iteration, triggering jQuery custom events, to serialize the saving operations and prevent the generation an uncontrolled q…

.blur() sound notifications

I have two text boxes whose values are ‘yes’ and ‘no’. When I type ‘yes’ in the first text box, it beeps and the same should happen with the remaining text box. The sound should play only once when I enter the correct value in the corresponding text boxes. In my case, the s…

How to make animation() endless

I have an element which should be animated all the time. The animated element has such CSS properties: I can only move the element to a particular way, like this: But this will just animated for 2000px my element has an endless width. UPDATE: ALL 7.5 Sec. #world become bigger. FIDDLE Answer You can have a rec…

Javascript prototype from instance

I would like to make objects, with earlier created objects as the prototypes. This way I would be able to make additions to existing objects without modifying them. Methods which interact with the earlier created objects (so using there attributes and perhaps mutating them) could also be applied to the newly …