How do I implement/execute where once I click the edit button it will allow the user to input a value then once submitted, the text in the li will render the updated value? JS code block is written below: P.S. You can ignore the other functions that are irrelevant. P.S. I know, the edittask is incomplete but I’m not exactly
Tag: events
Plus point on each click
I am making a game with img´s each time that the user clic on the correct img win 100 points but i dont get the summations of the points i dont know why The final score still 0 HTML JS Answer I have made the finalScore as global variable and moved the logic to a function. It is working as
Multiple Buttons with their own Events in ReactJS
What would be the best way to handle multiple buttons that show/hide their respective DIVs. Example of the Code I have below. As you can see it’s set to handle just the first button. I need a method to continually add more buttons that show/hide their own DIVs. Example: When Button(A) is clicked DIV(A) fades in. If Button(A) is clicked
error TS2345: Argument of type ‘Event’ is not assignable to parameter of type ‘{ target: { value: string; }; }’
I am getting an error while building angular app. HTML Template TypeScript I am getting the following error: Answer How about setting it to the type Event this will fix your issue! you can also use InputEvent stackblitz
Mouse release triggers ‘onClick’ event
Suppose I have the following React component: where #modal is the parent and #modal_content is the children. Clicking on #modal would close the modal. Because of that #modal_content stops the propogation so only clicking on #modal actually closes the modal. And now the problem: If I press down the mouse while it’s over #modal_content and then release the mouse when
focus() on element triggers keyup event
Can someone explain to me, why calling the focus() method on an element, triggers that elements keyup event, when the focus() method is called from an click event handler, but that handler is triggered by a keypress? Above is an example, that you can try out yourself. The expexted behaviour for me is, that when clicking or hitting enter on
Javascript addeventlistener working without parameters
I was looking for javascript documentation and found this I don’t understand how logkey function is working in addeventlistener . when I press a key, the console prints its code but logkey is not having any parameters in addeventlistener. How did it print e.code ? Answer You pass the function as a parameter to the eventListener. The eventListener calls the
Oninput event not triggering in HTA using JavaScript
I’m learning JavaScript using some examples I’ve found online. And in working on an HTA I’ve come a cropper trying to work out why the “oninput” event won’t trigger. I’ve included the relevant code below to demonstrate my issue. Please note I’m using Edge compatibility in the meta tag. I would appreciate any information on what I’m doing wrong. Thanks.
In JavaScript, can I prevent the onmouseup event from being triggered, replacing it with my own event?
I’m creating a slider widget to let me manage ranges of values, and have most of it complete. Here is a demo of it: https://jsfiddle.net/d1wqb63a/ I want to set it up to actually trigger an onmouseup event when the mouse is released, with additional data in it. That is working, except that it is now triggers the onmouseup twice. Once
Simulating a mouse click at (x, y) on an HTML5 canvas element
I’ve been attempting to programmatically simulate a mouse click at arbitrary coordinates on a canvas element. Because of technology constraints, I need to avoid jQuery which would make this easier. Using this answer, I am able to get coordinates of manual clicks. Using this answer, I’m able to programmatically simulate a mouse click. But unfortunately I need to de-jQuery-ify it,