I have a simple WebSocket project created by FastAPI like the following code: After running the project, I want to convert data to a numpy array. What I have tried: 1) raises error: This sample code does not raise any errors, but the output audio file does not contain any perceivable audio. Just noise is saved. Tried to use librosa
Tag: websocket
how to reply and send message after receive message in node js using websocket
After receive message from client, I have to connect db(mysql) and save data and need to response the result to client and inform to other(admin) client. So I need to get current socket client and special client(admin) from the socket list. Is it possible to get current socket outside of wss connection block? Thanks. Answer You have several options: #1:
WebSockets streaming third party API to multiple subclients
We have a data-driven application where our backend continuously fetches data from a third party server and then feeds it over websocket to our clients frontend. Now the issue is that whenever each client will come the same data has to be fetched twice for both of them which is deemed unnecessary. Suppose the following code (in PHP for example)
JavaScript function blocks web socket & causes sync issue & delay
I have a web socket that receives data from a web socket server every 100 to 200ms, ( I have tried both with a shared web worker as well as all in the main.js file), When new JSON data arrives my main.js runs filter_json_run_all(json_data) which updates Tabulator.js & Dygraph.js Tables & Graphs with some custom color coding based on if
How to properly refuse websocket upgrade request?
Sometimes I want to refuse a http client’s request to upgrade connection to websocket. Code (using go’s Gin and gorilla/websocket framework:) To allow upgrade: To refuse upgrade (due to invalid request params): Explaination: Here to refuse the upgrade I just return a http 400 code, then terminate the connection, and didn’t do the upgrade at all. The issue The problem
Stomp Client in Web Browser without Websockets
I have a Node.js app in which I use stomp-client to connect and subscribe to an ActiveMQ topic without websockets. My code is the same as this example: https://www.npmjs.com/package/stomp-client#super-basic-example. Now, I want to do the same thing, but with a Vue.js application. So, I want to subscribe to an ActiveMQ topic in the browser (i.e., in JavaScript, not in Node.js).
update a HTML input field with the data coming from a external Javascript Websocket
I am new to JavaScript, not sure if this very basic question. I’ve created a Bitcoin Price update dashboard using the data fetched from the external WebSocket. I managed to get the data from the WebSocket and display it on the console tab and display the data in a h1 tag. The price updates every seconds. Now i need to
Socket.io, Broadcast Emit, Seems To Use Only Latest Socket Connected
I’ve been doing a lot of reading on how different people implement socket.io in their multiplayer games so that I can use it in mine. Granted, I’m a noob with the networking layer for this and I desperately need to learn. Code Context: -Using Phaser3 -Multiplayer game -Load all existing players -Broadcast player joined -Update player position <— My issue
Mosquitto and simple Paho JS Client
I am trying to get a simple mqtt broker set up and access it from a web page. I have had pretty much 0 luck. I’ve got mosquitto 2.0.14 downloaded and running. Here’s my configuration file: This generates the following log when I run mosquitto -c mosquitto_conf -v Here’s my html file, which I simply open in the browser. It
null reference exception while passing event handler in react
i want to send message while typing text by using websocket. but have websocket reference error while typing text. i think ShareTextComponent onInputEvent function parameter is not exeucte in another location. so websocket property can’t reference in this field but i don’t know how can i fix it. and i didn’t use any state management library such as redux and