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Tag: rendering

D3 / Canvas: Axis not displayed

i have the following issue: I want to create a simple chart using the d3 library and the canvas rendering. I don’t see anything in my browser – but, if I inspect the element, the Axis is ‘compiled’ in the code and I can hover over every tick in the code while the position in the DOM is marked. But,

Three.js + OrbitControls – Uncaught TypeError: Cannot read property ‘addEventListener’ of undefined

I am tryint to use OrbitControls in THREE.js. If I removed the line let cameraControl = new OrbitControls(camera) from below, there will be no error. But now, I have “Uncaught TypeError: Cannot read property ‘addEventListener’ of undefined” I tried to change OrbitControls(camera) to THREE.OrbitControls(camera), and then I had “Uncaught TypeError: THREE.OrbitControls is not a constructor”. I tried to import OrbitControls.js

Post Effects and Transparent background in three.js

Trying to use the transparent background with some post effect like the Unreal Bloom, SMAA and Tonemapping provided in the examples but it seems to break the transparency from my render. If I deactivate the bloom pass I get a correct transparent background but when activated, I obtain a black background. I looked at the sources and it seems that

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