Skip to content
Advertisement

Tag: game-development

Moving the character a few tiles more seems to cause the whole scene (the physics world) to shake, why is that? How do I fix it?

Here is the example code from phaser3 tutorial. Per the tutorial, there are 2 scenes, one for the world map and the other for the battle. I doubt if the code above implement the battle scene. I assume the scene in question is the world scene. Moving (with arrow keys) the character one or two steps/tiles works well. Keep moving

Advertisement