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Tag: canvas

How to make two canvas with two separate javascript code?

I am using Three.js to develop a cube that translates and rotate in 3D space using data from accelerometer and gyroscope data. So far I have one canvas that shows the accelerometer movement. Now I need to have another canvas that shows the gyroscope data on a separate canvas, I prefer to have two JS code for each canvas, so

How to represent any numbers in chart via canvas?

I want to create line chart via canvas, for data representation on vanilla JavaScript. For example canvas width 600px, height 400px. I have min and max possible numbers on Y axis and numbers between them. X axis represents date. This chart has maximum 1000 and minimum 0 (and numbers between them). I can use this numbers to draw dots in

How to make canvas shape circle?

Hello I want to know how can I make the canvas shape circle in the below code. The code is about moving a object with keyboard keys. I tried to make the circle out of this box but it just disappeared and i am not really sharp. Can some help me make this canvas circle without affecting code. sorry but

How to keep drawing on canvas when scrolling?

I’m wanting to implement canvas as background for my website so users can use their cursors to paint on the webpage like this codepen: https://codepen.io/cocotx/pen/PoGRdxQ?editors=1010 (this is an example code from http://www.dgp.toronto.edu/~clwen/test/canvas-paint-tutorial/) The problem is that the cursor stops painting when I scroll until I move my mouse again. Any idea on how to keep cursor painting even when I

Canvas 2DPath Clip overlap pr

I’m trying to create one compound shape in canvas that masks all the content below it – i will be animating these paths so they will eventually intersect – the problem is, when they intersect, they are doing a reverse mask when the drawing overlaps. I just want one solid mask. Here is an example ( as you can see

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