I’m trying to make an animation inside a canvas: here, a numbered circle must be drawn and move from left to right one single time, disappearing as soon as it reaches the end of animation. For now I managed to animate it in loop, but I need to animate at the same time (or with a set delay) multiple numbered
Tag: draw
Drawing at cursor position on canvas with JavaScript
I am trying to draw over a canvas by clicking and dragging the mouse. My problem is that, apart from the fact that the line has a very poor quality (I want a more pronounced border) it only respects the mouse position when this is at 0,0. As I move the mouse to the lower corner, the line increments its