Recently, some users of our application started complaining that it was not rendering properly. They sent in videos showing that all the colors were off and that video in the app was being hidden. After a great deal of troubleshooting the issue, we finally figured out that these users had put their machines into high-contrast display mode, and our application
Tag: uwp
If more than one gamepad button pressed via UWP JavaScript
According to Microsoft docs, GamepadReading.buttons, It’s combination of buttons values… Inside game loop via window.requestAnimationFrame (Or window.setInterval), I’m trying to implement way to check for pressing multiple gamepad buttons… Here is the implementation, Although i used strings instead… The problem i have is, The gamepad reading state changes each time, But i want way to not let this only detect