I’m trying to pause and then play a setInterval loop. After I have stopped the loop, the “start” button in my attempt doesn’t seem to work : Is there a working way to do this? Answer The reason you’re seeing this specific problem: JSFiddle wraps your code in a function, so start() is not defined in the global scope. Moral
Tag: loops
looping through arrays of arrays
I have an arrays of arrays (some thing like graph), How to iterate all arrays? Its just an example array, actual can contains any number of array and then arrays. How to print all those numbers? Its similar to html objects DOM Answer This recursive function should do the trick with any number of dimensions:
Increase and decrease a variable until a number is reached in Javascript
How can I increase and decrease a variable in Javascript until 100 and when 100 is reached it should start decreasing. So accuracyBarValue should start in 0, increase to 100, and when 100 is reached it should go to 0, and then repeat procedure. This in intervals of 10. I use this in a very simple JS game, where this
Is using labels in JavaScript bad practice?
I just found out about using label s in JavaScript, such as: I’ve not heard about this until now and I can’t find much information online about it and I’m beginning to think there is a reason for that. It seems to me like this is similar to a GOTO statement in other languages and would be considered bad practice.
Loop through a date range with JavaScript
Given two Date() objects, where one is less than the other, how do I loop every day between the dates? Would this sort of loop work? But how can I add one day to the loop counter? Thanks! Answer Here’s a way to do it by making use of the way adding one day causes the date to roll over
jQuery: Possible to wait for $.get to finish loading before continuing?
The folowing script does not wait for $.get to finish loading the page before continuing with the loop: data is a JSON object Any ideas or comments will be greatly appreciated. Answer That should do it. Old docs 2021 docs