I have found a few different posts and even questions on stackoverflow answering this question. I am basically implementing this same thing as this post.
So here is my issue. When I upload the photo, I also need to submit the rest of the form. Here is my html:
<form id="uploadImageForm" enctype="multipart/form-data"> <input name="imagefile[]" type="file" id="takePictureField" accept="image/*" onchange="uploadPhotos('#{imageUploadUrl}')" /> <input id="name" value="#{name}" /> ... a few more inputs ... </form>
Previously, I did not need to resize the image, so my javascript looked like this:
window.uploadPhotos = function(url){ var data = new FormData($("form[id*='uploadImageForm']")[0]); $.ajax({ url: url, data: data, cache: false, contentType: false, processData: false, type: 'POST', success: function(data){ ... handle error... } } }); };
This all worked great… now that I need to resize the images… how can I replace the image in the form so that the resized one is posted and not the uploaded image?
window.uploadPhotos = function(url){ var resizedImage; // Read in file var file = event.target.files[0]; // Ensure it's an image if(file.type.match(/image.*/)) { console.log('An image has been loaded'); // Load the image var reader = new FileReader(); reader.onload = function (readerEvent) { var image = new Image(); image.onload = function (imageEvent) { // Resize the image var canvas = document.createElement('canvas'), max_size = 1200, width = image.width, height = image.height; if (width > height) { if (width > max_size) { height *= max_size / width; width = max_size; } } else { if (height > max_size) { width *= max_size / height; height = max_size; } } canvas.width = width; canvas.height = height; canvas.getContext('2d').drawImage(image, 0, 0, width, height); resizedImage = canvas.toDataURL('image/jpeg'); } image.src = readerEvent.target.result; } reader.readAsDataURL(file); } // TODO: Need some logic here to switch out which photo is being posted... var data = new FormData($("form[id*='uploadImageForm']")[0]); $.ajax({ url: url, data: data, cache: false, contentType: false, processData: false, type: 'POST', success: function(data){ ... handle error... } } }); };
I’ve thought about moving the file input out of the form and having a hidden input in the form that I set the value of to the value of the resized image… But I’m wondering if I can just replace the image that is already in the form.
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Answer
Here is what I ended up doing and it worked great.
First I moved the file input outside of the form so that it is not submitted:
<input name="imagefile[]" type="file" id="takePictureField" accept="image/*" onchange="uploadPhotos('#{imageUploadUrl}')" /> <form id="uploadImageForm" enctype="multipart/form-data"> <input id="name" value="#{name}" /> ... a few more inputs ... </form>
Then I changed the uploadPhotos
function to handle only the resizing:
window.uploadPhotos = function(url){ // Read in file var file = event.target.files[0]; // Ensure it's an image if(file.type.match(/image.*/)) { console.log('An image has been loaded'); // Load the image var reader = new FileReader(); reader.onload = function (readerEvent) { var image = new Image(); image.onload = function (imageEvent) { // Resize the image var canvas = document.createElement('canvas'), max_size = 544,// TODO : pull max size from a site config width = image.width, height = image.height; if (width > height) { if (width > max_size) { height *= max_size / width; width = max_size; } } else { if (height > max_size) { width *= max_size / height; height = max_size; } } canvas.width = width; canvas.height = height; canvas.getContext('2d').drawImage(image, 0, 0, width, height); var dataUrl = canvas.toDataURL('image/jpeg'); var resizedImage = dataURLToBlob(dataUrl); $.event.trigger({ type: "imageResized", blob: resizedImage, url: dataUrl }); } image.src = readerEvent.target.result; } reader.readAsDataURL(file); } };
As you can see I’m using canvas.toDataURL('image/jpeg');
to change the resized image into a dataUrl adn then I call the function dataURLToBlob(dataUrl);
to turn the dataUrl into a blob that I can then append to the form. When the blob is created, I trigger a custom event. Here is the function to create the blob:
/* Utility function to convert a canvas to a BLOB */ var dataURLToBlob = function(dataURL) { var BASE64_MARKER = ';base64,'; if (dataURL.indexOf(BASE64_MARKER) == -1) { var parts = dataURL.split(','); var contentType = parts[0].split(':')[1]; var raw = parts[1]; return new Blob([raw], {type: contentType}); } var parts = dataURL.split(BASE64_MARKER); var contentType = parts[0].split(':')[1]; var raw = window.atob(parts[1]); var rawLength = raw.length; var uInt8Array = new Uint8Array(rawLength); for (var i = 0; i < rawLength; ++i) { uInt8Array[i] = raw.charCodeAt(i); } return new Blob([uInt8Array], {type: contentType}); } /* End Utility function to convert a canvas to a BLOB */
Finally, here is my event handler that takes the blob from the custom event, appends the form and then submits it.
/* Handle image resized events */ $(document).on("imageResized", function (event) { var data = new FormData($("form[id*='uploadImageForm']")[0]); if (event.blob && event.url) { data.append('image_data', event.blob); $.ajax({ url: event.url, data: data, cache: false, contentType: false, processData: false, type: 'POST', success: function(data){ //handle errors... } }); } });