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Tag: events

Does the event `invalid` only fire once?

I tried to hook into the invalid event for numeric input (which is required), and while the invalid event fires right on loading the page (as all the cells are empty), it does not refire if one fills an input field and removes its content or inputs a letter instead of a number. But I could not find anything i…

cloneNode without losing event listener

how can i move my html element without losing the event listener attached to the button? The child button’s event listener does not work after cloning and removing the original element Answer You’ve said you want to move it, but what you’re doing is cloning it, saving the clone, and then rem…

pointerdown vs onclick: what is the difference?

What is the difference between the onpointerdown and onclick event handlers? Are there any practical differences? Are the events not propagated the same up the DOM tree? Are there some devices that only respond to one of these events? I initially assumed that it is only pointerdown that is triggered in touch …

How to set value of argument event target on vue?

I have an input value using debounce plugin, that passing to the event. The input dom is based on an array inside looping. At some conditions, I need to set the value that the input box to “0” from the event action after being compared with another data. How to do that? My template code Vue method : Have trie…

Invite created event (discord.js v12)

I am trying to send an embed whenever a invite is created. Channel set file Index.js Modules (PS: I took the most relevant ones.) Index.js file I don’t think the two events (inviteCreate, message) belong I did it because I received a error: Now, the channel set features works as intended but whenever th…

Send data on key ‘Enter’ – React

I’m trying to send my fieldset when I press Enter, but my function does not return my console.log Here is a fragment of my component : Here is my function : Why is my console.log not responding when I press enter on my page ? Answer You’re almost there, just replace onKeyPress with onKeyDown and i…