I need to load all the frames of an animated GIF to an HTML5 canvas. Please note, I don’t want to “play” the animated (someone asked this before), all I want is to extract all the frames to use them as single images. Answer Sorry, the short answer is that JavaScript has no way of controlling the current frame of
Tag: animated-gif
Restart an animated GIF from JavaScript without reloading the image
I am creating a slideshow of animations using animated GIFs. I’m crossfading from one animation to the next. The problem is: the only way I have discovered to ensure that the GIF starts animating from the first frame is to reload it each time it’s shown. The GIFs are 200KB or so each, which is way too much bandwidth for