I’m trying to make a bookmarklet that modifies the “local storage” for a game online, but I want it to question the user the amount of “coins” the user wants via an alert.
This is the code
localStorage.setItem('mjs-drift-boss-game-v1.0.1-dailyreward', '{"sound":0.7,"music":0,"score":-3,"hasShownTutorial":true,"collectedCoin":999999,"cars":[0,1,2,3,4,5,6,7],"currentCar":7,"currentTip":0,"booster1":99999999,"booster2":9999999,"booster3":999999,"ko":0,"hasShownBoosterTutorial":true}') alert('Modifed Game!') location.reload();
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Answer
You can do something like this:
const data = JSON.parse(localStorage.getItem('mjs-drift-boss-game-v1.0.1-dailyreward')); const coins = window.prompt('Set Coins', data.collectedCoin); localStorage.setItem('mjs-drift-boss-game-v1.0.1-dailyreward', '{"sound":0.7,"music":0,"score":-3,"hasShownTutorial":true,"collectedCoin":' + coins + ',"cars":[0,1,2,3,4,5,6,7],"currentCar":7,"currentTip":0,"booster1":99999999,"booster2":9999999,"booster3":999999,"ko":0,"hasShownBoosterTutorial":true}') alert('Modifed Game!') location.reload();
This way you get the last stored value pre filled and you can change it to the new value, which gets stored in localStorage.