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Creating 2d array from section of other 2d array Javascript

I am trying to cut a section of a 2d array specified by x, y and w, h. an example of an array I’m trying to cut would be

var arr = [
            ['0', '1', 'd', 'a', '1', '1'],
            ['0', 's', '0', 'f', 's', 'g'],
            ['b', 'x', 'e', '0', 'v', 'a'],
            ['a', 'e', 'n', '0', 'z', 'm'],
            ['b', 'x', 'e', '0', 'v', 'a'],
         ];

so if i called snapshot(2, 1, 4, 2) my desired output would be

var retarr = [
                 ['0', 'f', 's', 'g'],
                 ['e', '0', 'v', 'a'],
             ]

So far I can cut the section and return a new array successfully but only if my Width and Height are equal.

snapshot(x, y, w, h){
    var retgrid = new Grid(w, h); 
    var startX = x;
    var startY = y;
    var endX = x + w;
    var endY = y + h;
    console.log(`x: ${x} y: ${y}`)
    console.log(`w: ${w} h: ${h}`)

    for(var i = startY; i < endY; i++){
        for(var j = startX; j < endX; j++){
           // console.log(retgrid)
            retgrid[j - startX][i - startY] = this.grid[j][i]
        }
    }
    console.log(retgrid)
    return retgrid;
}

an error that keeps occurring is game.js:316 Uncaught TypeError: Cannot set property '-1' of undefined

I have been going at this for a while now. I know it’s probably just some simple logic error but for some reason, I just cannot pinpoint it. Can anyone find what I’m doing wrong?

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Answer

Using .slice allows you to pull out bits of arrays. First pull out the rows at Y -> Y + H. Next, using map() to go through each of those to slice each into the columns from X -> X + W.

You’ll need to add safe guards to avoid exceeding the size or shape of the arrays.

var arr = [
  ['0', '1', 'd', 'a', '1', '1'],
  ['0', 's', '0', 'f', 's', 'g'],
  ['b', 'x', 'e', '0', 'v', 'a'],
  ['a', 'e', 'n', '0', 'z', 'm'],
  ['b', 'x', 'e', '0', 'v', 'a'],
];

console.log(snapshot(2, 1, 4, 2));

function snapshot(x, y, w, h) {
  return arr.slice(y, y + h).map(a => a.slice(x, x + w))
}
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