When I try io.emit()
, the message gets emitted to everyone but when I try io.to(room).emit()
, the message doesn’t get emitted (In the 3rd last line of the code).
I manually checked the sockets in the room, and all are present in the room correctly. But the message never gets transmitted.
io.on('connection', (socket) => { socket.on("create game", async ( gameID, host ) => { socket.join(gameID); // some logic }) socket.on("join game", async ( gameID, user ) => { socket.join(gameID); // some logic io.to(gameID).emit("new user", user); }) });
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Answer
I was able to fix it using socket.in(gameID).emit("new user", user);
instead