This following onClick callback function will cause 1 re-render:
const handleClickSync = () => { // Order of setters doesn't matter - React lumps all state changes together // The result is one single re-rendering setValue("two"); setIsCondition(true); setNumber(2); };
React lumps all three state changes together and causes 1 rerender.
The following onClick callback function, however, will cause 3 re-renderings:
const handleClickAsync = () => { setTimeout(() => { // Inside of an async function (here: setTimeout) the order of setter functions matters. setValue("two"); setIsCondition(true); setNumber(2); }); };
It’s one re-render for every useState
setter. Furthermore the order of the setters influences the values in each of these renderings.
Question: Why does the fact that I make the function async (here via setTimeout
) cause the state changes to happen one after the other and thereby causing 3 re-renders. Why does React lump these state changes together if the function is synchronous to only cause one rerender?
You can play around with this CodeSandBox to experience the behavior.
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Answer
In react 17, if code execution starts inside of react (eg, an onClick
listener or a useEffect
), then react can be sure that after you’ve done all your state-setting, execution will return to react and it can continue from there. So for these cases, it can let code execution continue, wait for the return, and then synchronously do a single render.
But if code execution starts randomly (eg, in a setTimeout
, or by resolving a promise), then code isn’t going to return to react when you’re done. So from react’s perspective, it was quietly sleeping and then you call setState
, forcing react to be like “ahhh! they’re setting state! I’d better render”. There are async ways that react could wait to see if you’re doing anything more (eg, a timeout 0 or a microtask), but there isn’t a synchronous way for react to know when you’re done.
You can tell react to batch multiple changes by using unstable_batchedUpdates
:
import { unstable_batchedUpdates } from "react-dom"; const handleClickAsync = () => { setTimeout(() => { unstable_batchedUpdates(() => { setValue("two"); setIsCondition(true); setNumber(2); }); }); };
In version 18 this isn’t necessary, since the changes they’ve made to rendering for concurrent rendering make batching work for all cases.