My bot not updating when someone invites my bot to their/another server. I have to restart the code, then it is working. I want that my bot updated when someone invites in status.
My current code is:
PREFIX = <
client.on("ready", () => { console.log(`${client.user.username} ready!`); client.user.setActivity(`${PREFIX}help | ${PREFIX}play ${client.guilds.cache.size} servers `, { type: "LISTENING" }); });
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Answer
It seems you want to update the bot’s status whenever your bot joins a new server. Instead of using an unnecessary setInterval
to check the cached guild size every X seconds, you could use the guildCreate
event.
It emits whenever the client joins a guild, so whenever it fires, you can update the activity inside its callback:
// emitted when the client becomes ready to start working client.on('ready', () => { console.log(`${client.user.username} is ready!`); client.user.setActivity( `${PREFIX}help | ${PREFIX}play | ${client.guilds.cache.size} servers`, { type: 'LISTENING' }, ); }); // emitted whenever the client joins a guild client.on('guildCreate', (guild) => { console.log(`${client.user.username} joined the ${guild.name} server`); client.user.setActivity( `${PREFIX}help | ${PREFIX}play | ${client.guilds.cache.size} servers`, { type: 'LISTENING' }, ); });
PS: your client needs the GUILDS
intent to be enabled