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Loading object as Geometry instead of BufferGeometry in threejs

I’m trying to load an .stl file into three.js. Everything works fine and I get the model as BufferGeometry using this code:

JavaScript

To make it easier to further manipulate the model I would like to have the geometry as regular THREE.Geometry instead of THREE.BufferGeometry. Is it possible to either load the .stl in a way so I receive it as a THREE.Geometry or is it possible to convert from THREE.BufferGeometry to THREE.Geometry? Or is this possible using a .obj file or sth else?

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Answer

This answer only applies to versions of three.js prior to r.125.

STLLoader now returns a BufferGeometry object.

You can convert that to a THREE.Geometry like so:

JavaScript

three.js r.124

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