Skip to content
Advertisement

How to simulate a click with JavaScript?

I’m just wondering how I can use JavaScript to simulate a click on an element.

Currently I have:

function simulateClick(control) {
  if (document.all) {
    control.click();
  } else {
    var evObj = document.createEvent('MouseEvents');
    evObj.initMouseEvent('click', true, true, window, 1, 12, 345, 7, 220, false, false, true, false, 0, null );
    control.dispatchEvent(evObj);
  }
}
<a href="http://www.google.com" id="mytest1">test 1</a><br>

<script type="text/javascript">
    simulateClick(document.getElementById('mytest1'));
</script>

But it’s not working 🙁

Any ideas?

Advertisement

Answer

[Edit 2022] The answer was really outdated. Modernized it. The original answer is at the bottom.

Use element.dispatchEvent with a freshly created Event of the desired type.

Here’s an example using event delegation.

Fork this stackblitz project to play around with it.

// Note: {bubbles: true} because of the event delegation ...
document.addEventListener(`click`, handle);
document.addEventListener(`virtualhover`, handle);

// the actual 'trigger' function
const trigger = (el, etype, custom) => {
  const evt = custom ?? new Event( etype, { bubbles: true } );
  el.dispatchEvent( evt );
};

// a custom event ;)
const vHover = new CustomEvent(`virtualhover`, 
  { bubbles: true, detail: `red` });


setTimeout( _ => 
  trigger( document.querySelector(`#testMe`), `click` ), 1000 );

function handle(evt) {
  if (evt.target.id === `clickTrigger`) {
    trigger(document.querySelector(`#testMe`), `click`);  
  }
  
  if (evt.type === `virtualhover`) {
    evt.target.style.color = evt.detail;
    return setTimeout( _ => evt.target.style.color = ``, 1000 );
  }
  
  if (evt.target.id === `testMe`) {
    document.querySelector(`#testMeResult`)
      .insertAdjacentHTML(`beforeend`, `<p>One of us clicked #testMe. 
        It was <i>${evt.isTrusted ? `<b>you</b>` : `me`}</i>.</p>`);
    trigger(
      document.querySelector(`#testMeResult p:last-child`), 
      `virtualhover`, 
      vHover );  
  }
}
body {
  font: 1.2rem/1.5rem verdana, arial;
  margin: 2rem;
}

#testMe {
  cursor: pointer;
}

p {
  margin: 0.2rem 0;
}
<div id="testMe">
  Test me can be clicked
</div>

<p><button id='clickTrigger'>Click #testMe</button></p>

<div id="testMeResult"></div>

The old answer:

Here’s what I cooked up. It’s pretty simple, but it works:

function eventFire(el, etype){
  if (el.fireEvent) {
    el.fireEvent('on' + etype);
  } else {
    var evObj = document.createEvent('Events');
    evObj.initEvent(etype, true, false);
    el.dispatchEvent(evObj);
  }
}
User contributions licensed under: CC BY-SA
6 People found this is helpful
Advertisement