I’m trying to write a jQuery plugin that will provide additional functions/methods to the object that calls it. All the tutorials I read online (have been browsing for the past 2 hours) include, at the most, how to add options, but not additional functions.
Here’s what I am looking to do:
//format div to be a message container by calling the plugin for that div
$("#mydiv").messagePlugin(); $("#mydiv").messagePlugin().saySomething("hello");
or something along those lines. Here’s what it boils down to: I call the plugin, then I call a function associated with that plugin. I can’t seem to find a way to do this, and I’ve seen many plugins do it before.
Here’s what I have so far for the plugin:
jQuery.fn.messagePlugin = function() { return this.each(function(){ alert(this); }); //i tried to do this, but it does not seem to work jQuery.fn.messagePlugin.saySomething = function(message){ $(this).html(message); } };
How can I achieve something like that?
Thank you!
Update Nov 18, 2013: I’ve changed the correct answer to that of Hari’s following comments and upvotes.
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Answer
According to the jQuery Plugin Authoring page (http://docs.jquery.com/Plugins/Authoring), it’s best not to muddy up the jQuery and jQuery.fn namespaces. They suggest this method:
(function( $ ){ var methods = { init : function(options) { }, show : function( ) { },// IS hide : function( ) { },// GOOD update : function( content ) { }// !!! }; $.fn.tooltip = function(methodOrOptions) { if ( methods[methodOrOptions] ) { return methods[ methodOrOptions ].apply( this, Array.prototype.slice.call( arguments, 1 )); } else if ( typeof methodOrOptions === 'object' || ! methodOrOptions ) { // Default to "init" return methods.init.apply( this, arguments ); } else { $.error( 'Method ' + methodOrOptions + ' does not exist on jQuery.tooltip' ); } }; })( jQuery );
Basically you store your functions in an array (scoped to the wrapping function) and check for an entry if the parameter passed is a string, reverting to a default method (“init” here) if the parameter is an object (or null).
Then you can call the methods like so…
$('div').tooltip(); // calls the init method $('div').tooltip({ // calls the init method foo : 'bar' }); $('div').tooltip('hide'); // calls the hide method $('div').tooltip('update', 'This is the new tooltip content!'); // calls the update method
Javascripts “arguments” variable is an array of all the arguments passed so it works with arbitrary lengths of function parameters.