I have a problem with Forge Viewer when i add a cloned object to scene i can see it, but not select it or make any changes to it.
I have this pseudo-code.
// get first selected Mesh let selected = Object.values(viewer.impl.selectionMeshes)[0]; // clone it let clone = selected.clone(); // add it to scene viewer.impl.scene.add(clone); // update scene viewer.impl.sceneUpdated(true);
Did i miss something? Or do i need to make cloned object a part of the model?
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Answer
You can add custom meshes to Forge Viewer in various ways, for example:
- as you did, by inserting three.js meshes into
viewer.impl.scene
orviewer.impl.sceneAfter
- using the overlay manager
- using the new scene builder extension
Note that the first two approaches are typically only used for “overlays”, meaning that the meshes don’t behave (interact with the viewer) in the same way as the actual loaded model. With the scene builder however the custom meshes can be hovered, selected, etc.