i was wondering if switches runs continuously or does not need of setIntervals to run (forever). i’m making a game where in a level value changes and the switch will change all entities position based on the level;
let LEVEL = 0; switch (LEVEL) { case 1: player.x = 64; player.y = 64; enemy.x = 32; enemy.y = 32; break; case 2: player.x = 0; player.y = 64; enemy.x = 72; enemy.y = 56; break; }
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Answer
No. A switch
is like every other statement in JavaScript: It only runs when it’s reached in the step-by-step execution of the code. Your example would run exactly once, for instance. To run more often would require that you put it in a loop (but then nothing else can run except that loop) or, as you said, call a function that contains the switch
from a timer.
i’m making a game where in a level value changes and the switch will change all entities position based on the level
Put the switch
in a function that you call when you change the level.