The code doesn’t work when it subtract the variable (enemy’s health)
This is my code
if (message.content === ".battle") { //hidden code.... let damage = Math.floor(Math.random() * 10) let user = message.author let embed = new Discord.MessageEmbed() .setTitle(`${user.username}'s battle`) .setColor("GREEN") .setDescription(` **${user.username}'s Stats** Health: ${player_health} Mana: ${player_mana} Power: ${power} Frist Skill: ${a1} Second Skill: ${a2} Third Skill: ${a3} `) //enemy embed let ene_health = 100 let ene_xp = 10 let embed1 = new Discord.MessageEmbed() .setTitle(`${user.username}'s battle`) .setDescription(` **Enemy's Stats** Health: ${ene_health} Mana: ${ene_mana} `) const row = new MessageActionRow() .addComponents( new MessageButton() .setCustomId('primary') .setLabel(`Use: ${power}`) .setStyle('PRIMARY'), ); //hidden code...... await message.reply({ content: "You have 1 minute to choose the skills", embeds: [embed, embed1], components: [row] }); const filter = i => i.customId === 'primary' && i.user.id === `${message.author.id}`; const collector = message.channel.createMessageComponentCollector({ filter, time: 60000 }); collector.on('collect', async i => { if (i.customId === 'primary') { await i.deferUpdate(); await wait(4000); await i.editReply({ content: `You've use ${power} power and you deal the ${damage} Dmg.`, components: [] }) //there the problem damage - ene_health } }); collector.on('end', collected => console.log(`Collected ${collected.size} button`)); }
I wonder at the damage - ene_health
why it doesn’t subtract the enemy’s health
I am using discord.js v13 and quickdb
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Answer
damage - ene_health
isn’t doing anything. In your case you have to CHANGE the damage variable.
damage = damage - ene_health
or even better, use the Substract assignment
:
damage -= ene_health